Digital/Experimental Media

The Digital/Experimental (DX) Media program is an interdisciplinary academic and research program dedicated to exploring the intersections of art, science, technology and society and the experimental application of a wide range of media as art. The DX Media program references historic and emerging developments within contemporary science and technology research and encourages students to explore these developments within their art practice. Students are encouraged to draw from areas outside of traditional art domains and to question and challenge traditional notions of what constitute valid art media, contexts, and approaches. The program encourages an interdisciplinary lens when creating digital and experimental works, allowing students to explore the blurred lines between art, science, culture, and history.   

Engaging theoretical concepts of intermedia performance, interactive design, citizen journalism, community practice, ecology, systems and code, DX Media students will engage new frontiers within 21st century digital culture fostering an awareness of techno-scientific research, philosophical and critical discourse, community and place within the digital age. While the DX Media program focuses on the development of digital and experimental craft, the program also stresses development of a conceptual and personal voice utilizing digital and other non-traditional media as tools to express an abstract, analytical and critical thought process.

Crafts explored in the DX Media program include (but are not limited to): digital video, digital mapping, moving image, web, 3d prototyping, experimental animation, performance, sound, interactive programming, electronics/physical computing, information visualization, ecological and biological media, networks and telecommunications and systems thinking.

Resources and Facilities

Resources and facilities in the DX Media program include:

  • Digital SLR Video/Photo Kits
  • Studio Lighting Kits
  • DJI Phantom Quadcopter Drone
  • GoPro Video Kit
  • 3D Prototypers
  • Pocket Dolly System
  • Audio/Visual kits
  • Projectors
  • Flatscreens
  • CNC Router
  • Laser Cutter/Engraver
  • Apple Mac Pro Computer Lab
  • Arduino microcontrollers
  • sensors and electronics
  • GPS devices
  • Max/MSP/Jitter software
  • Adobe Creative Suite Software

BFA Digital/New Media Art Graduation Requirements

Suggested Course Sequence
 
Matt Garcia 
Matt Garcia
 
 Biopoiesis, Carlos Castellanos
 Naos, Carlos Castellanos
 
 
 

Faculty

Matt Garcia
Assistant Professor
Area Coordinator 
mattgarcia@k-state.edu

Carlos Castellanos
Assistant Professor
ccastellanos@ksu.edu

David Smith
Digital Tech/Post Grad
shaydo@k-state.edu

Jay Risner
Instructor
sabu@k-state.edu