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Department of Art

Digital/Experimental Media

The Digital/Experimental (DX) Media program is an interdisciplinary academic and research program dedicated to exploring the intersections of art, science, technology and society and the experimental application of a wide range of media as art. The DX Media program references historic and emerging developments within contemporary science and technology research and encourages students to explore these developments within their art practice. Students are encouraged to draw from areas outside of traditional art domains and to question and challenge traditional notions of what constitute valid art media, contexts, and approaches. The program encourages an interdisciplinary lens when creating digital and experimental works, allowing students to explore the blurred lines between art, science, technology and culture.   

Engaging theoretical concepts of intermedia performance, interactivity, citizen journalism, community practice, techno-science, ecology, systems and code, DX Media students will engage new frontiers within 21st century digital culture fostering an awareness of techno-scientific research, philosophical and critical discourse, community and place within the digital age. While the DX Media program focuses on the development of digital and experimental craft, the program also stresses development of a conceptual and personal voice utilizing digital and other non-traditional media as tools to express an abstract, analytical and critical thought process. The DX Media Lab, the program's research unit, features opportunities for students to further develop their skills as emerging media artists by working as research assistants and participating in extracurricular activities such as collaborative art projects, workshops and hosting of talks and symposia.

Crafts explored in the DX Media program include (but are not limited to): digital video, digital mapping, moving image, web, 3d prototyping, experimental animation, performance, sound, interactive programming, electronics/physical computing, information visualization, ecological and biological media, networks and telecommunications and systems thinking.

Resources and Facilities

Resources and facilities in the DX Media Lab include:

  • Digital SLR Video/Photo Kits
  • Studio Lighting Kits
  • DJI Phantom Quadcopter Drone
  • GoPro Video Kit
  • 3D Prototypers
  • Pocket Dolly System
  • Audio/Visual kits
  • Projectors
  • Flatscreens
  • CNC Router
  • Laser Cutter/Engraver
  • Apple Mac Pro Computer Lab
  • Arduino microcontrollers
  • Analog and digital sensors and breakouts (e.g. photoresistors, accelerometers, water quality)
  • Electronic components (resistors, capacitors, ICs, etc)
  • Lighting (e.g. LEDs, IR LEDs, photodiodes, phototransistors)
  • Electro-mechanical (e.g. servos, fans, muscle wire…)
  • Soldering equipment
  • General electronics prototyping equipment (e.g. pcbs, multimeters, wire strippers...)
  • GPS and other wireless devices (e.g. xbee, wi-fi shields, nRF24L01+)
  • Max/MSP/Jitter software
  • Adobe Creative Suite Software

BFA Digital/Experimental Media Art Graduation Requirements

Suggested Course Sequence
Applying to the BFA program in Digital/Experimental Media
Matt Garcia 
Matt Garcia
 Biopoiesis, Carlos Castellanos
 Naos, Carlos Castellanos


Matt Garcia
Assistant Professor
Area Coordinator 

Carlos Castellanos
Assistant Professor

Jay Risner

DX Media Lab site